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Empower your virtual world creation with Emperia Creator Tools
plugin that is designed to convert
your 3D design project into
a fully-interactive 3D virtual immersive experience, no matter the
industry or aesthetic you’re building for.
By Artists For Artists



Help your industry to bloom with our virtual world creation platform, providing you with a host of procedural and multimedia features that will help you to launch and maintain your own virtual campaigns, no coding required.
The Creator Tools Dashboard lets you take your 3D world creation to the next level, enabling an online experience without requiring pixel streaming.

Help your industry to bloom with our virtual world creation platform, providing you with a host of procedural and multimedia features that will help you to launch and maintain your own virtual campaigns, no coding required.
The Creator Tools Dashboard lets you take your 3D world creation to the next level, enabling an online experience without requiring pixel streaming.
Endless Possibilities for Interactive 3D World

Stores


archviz


BUILDING


Stores


archviz


BUILDING

CREATE
Configure
Publish
The Value of Your Virtual Creation
Community Creations
Creator Tools
Tutorials & Guides
Tutorials & Guides
JOIN THE COMMUNITY
Questions & Answers
A commerce-driven solution which empowers creators, studios and enterprises to build and deploy cross-device virtual worlds. Our no-code solution enables them to go from a game engine 3D model to a fully functional, high quality web or spatial computing virtual world in minutes, at 20% of the normal development costs.
Take a look at the Quickstart documentation to get started on creating your immersive virtual experiences.
A commerce-driven solution that empowers creators, studios and enterprises to build and deploy cross-device virtual worlds. Create a digital twin of your physical store with our no-code solution enabling you to create a fully functional, high-quality web or spatial computing virtual world in minutes - at 20% of the normal development costs. Converting 3D designs to a virtual experience has reached a new level of ease and efficiency.
After signing up to the platform, look for the ‘Downloads’ section in the dashboard - there, you will be able to download the toolkit that fits your Unreal Engine version.
Take a look at the Quickstart documentation to get started on creating experiences.
Building an experience takes the 3D world that you have built, and packages it into an experience that can be accessed from the web dashboard. You can use the ‘Create Experience’ button within the toolkit, that will automatically do that for you. For more information, please refer to building experience documentation.
Publishing the experience means making it publicly available for the rest of the world to see. You can publish your experiences from the web dashboard. For more information, please see publishing experiences.
By creating an iframe tag on your website and setting its source as the experience URL.
We support deploying your virtual world to the web, and the experiences can be accessed from desktop, mobile, VR and tablet devices.
You can report an issue via the discord channel, or use the form within the website to submit a ticket.
All latest Unreal Engine versions (5.1, 5.2 and 5.3) are supported. We continually add support for new releases as well.
The toolkit allows you to easily add the interactive elements that you want to see within your experience - buttons, videos, livestreams, animations, images, and so on, all in one place. You can do that by attaching an interactable component to any 3D object within the scene. Read more about interactable components here. Apart from that, you can also configure your own actions, which emit data after an action is taken (for example a button click). You can react to these actions by using the SDK.
You can customize the content that goes into the user interface from the toolkit itself, see documentation for more information. If you wish to build your own user interface, you can use the github repository as the starting point, and use the SDK to listen to events.
Our dedicated hosting infrastructure ensures the most efficient hosting and delivery of content for a seamless user experience. By handling the technical aspects of hosting, we guarantee reliable performance, fast loading times, and secure delivery of your content. If you require to host the experiences on your own infrastructure, please contact our team at.
Absolutely. You can use any existing 3D space to be deployed as a web experience. Importing the toolkit and configuring the 3D scene would make it so you can deploy your own experience in minutes.
Freedom of navigation and avatars are planned to launch Q1, 2024.
3D objects within the experience are planned to launch Q1, 2024.
There is no limit to the amount of users that can access the experience at the same time!
No - if you have 10 or a 100 panoramas within an experience, the loading time and the quality will still be the same.
The deployed web experiences can currently be viewed from any VR headset, however, native support will be announced at a later date.
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